Web 3.0 Economy Series - Unlock the Potential of Web 3.0: Explore the Metaverse, Gaming, and Future Payments
- Analytics & Tech
- Innovation & Business Improvement
This programme is conducted on-campus.
Please refer to respective modules for dates.
Weeknights (7pm- 10:30pm)
Saturday (9am - 6pm)
Who Should Attend
- Business Managers and Professionals
- Finance Professionals
- Business Owners
- Professionals in Treasury Management and Wealth Management
- Individuals interested in understanding more about the fundamentals of blockchain
- Individuals interested in the applications of cryptocurrencies in financial markets, entertainment & gaming
- Individuals who are interested in learning more about Decentralised Finance (DeFi), Metaverse, Non-Fungible Tokens (NFTs) and Game Finance (GameFi)
PREREQUISITES
There are no prerequisites for this programme.
Overview
In these comprehensive courses, participants will explore the elements that shape the Metaverse, including blockchain, NFTs, virtual and augmented reality, and the disruptive potential it holds. Gain insights into how NFTs enhance gameplay and how blockchain fuels GameFi experiences. Dive deep into the gaming industry's evolution, business models, and the application of blockchain, DeFi, and NFTs in games.
Topic/Structure
Web 3.0 Economy: Metaverse, Gaming and GameFi Play-to-Earn Fundamentals I
- Introduction to the Metaverse
- Augmented Reality and Virtual Reality
- Exercise: Participating in the Metaverse
- Introduction to Web 3.0 Metaverse
- Commerce in the Metaverse
- Exercise: Participating in Web 3.0 Metaverse
- Deep Dive into different Metaverses
- Business Model Disruption
- Exercise: Impact of the Metaverse to you/ your business
- Economics of the Metaverse
Web 3.0 Economy: Metaverse, Gaming and GameFi Play-to-Earn Fundamentals II
- Gaming: An industry overview
- Gaming & Metaverse
- History of business models for video games
- Introduction to the Play-to-Earn business model
- Understand the application of blockchain, DeFi and NFTs in blockchain-enabled games
- Walkthrough of live play-to-earn games popular in Asia
- Understand key concepts in Virtual Economies Design & Analysis
- Deep dive into growing a community for a virtual economy and game
- Looking ahead to Web 3.0
- Gain an overview of the evolution of money since its invention
- Deep dive into the ecosystem of wallets and e-money players and how it’s shaping the world
- Understand the difference between Web 2.0 and Web 3.0 payments flow
- Understand potential business applications for digital currency and decentralised assets
- Guided exercise through various financial application including Web 3.0 payments acceptance
- Learn how to leverage opportunities in fintech for businesses
Assessment
As part of the requirement for SkillsFuture Singapore, there will be an assessment conducted at the end of the course.
Participants are required to attain a minimum of 75% attendance and pass the associated assessment in order to receive a digital Certificate of Completion.
Calculate Programme Fee
Fee Table
COMPANY-SPONSORED | |||
PARTICIPANT PROFILE |
SELF-SPONSORED |
SME |
NON-SME |
Singapore Citizen < 40 years old Permanent Resident LTVP+
|
$523.20 (After SSG Funding 70%) |
$203.20 (After SSG Funding 70% |
$523.20 (After SSG Funding 70%) |
Singapore Citizen ≥ 40 years old |
$203.20 (After SSG Funding 70% |
$203.20 (After SSG Funding 70% |
$203.20 (After SSG Funding 70% |
International Participant |
$1,744 (No Funding) |
$1,744 (No Funding) |
$1,744 (No Funding) |
All prices include 9% GST
Post Secondary Education Account (PSEA)
PSEA can be utilised for subsidised programmes eligible for SkillsFuture Credit support. Click here to find out more.
Self Sponsored
- SkillsFuture Credit
-
Singapore Citizens aged 25 and above may use their SkillsFuture Credits to pay for the course fees. The credits may be used on top of existing course fee funding.
This is only applicable to self-sponsored participants. Application to utilise SkillsFuture Credits can be submitted when making payment for the course via the SMU Academy TMS Portal, and can only be made within 60 days of course start date.
Please click here for more information on the SkillsFuture Credit. For help in submitting an SFC claim, you may wish to refer to our step-by-step guide on claiming SkillsFuture Credits (Individual). - Workfare Skills Support Scheme
-
From 1 July 2023, the Workfare Skills Support (WSS) scheme has been enhanced. Please click here for more details.
Company Sponsored
Enhanced Training Support for SMEs (ETSS)
- Organisation must be registered or incorporated in Singapore
- Employment size of not more than 200 or with annual sales turnover of not more than $100 million
- Trainees must be hired in accordance with the Employment Act and fully sponsored by their employers for the course
- Trainees must be Singapore Citizens or Singapore Permanent Residents
- Trainees must not be a full-time national serviceman
- Trainees will be able to enjoy ETSS funding only if the company's SME's status has been approved. To verify your SME's status, please click here.
Please click here for more information on ETSS.
Absentee Payroll
Companies who sponsor their employees for the course may apply for Absentee Payroll here. For more information, please refer to:
AP Guide (Non-SME Companies)
Declaration Guide (SME Companies)
Intake Information
modules |
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Web 3.0 Economy: Metaverse, Gaming and GameFi Play-to-Earn Fundamentals I |
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Web 3.0 Economy: Metaverse, Gaming and GameFi Play-to-Earn Fundamentals II |
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Web 3.0 Economy: Evolution of Payments from Physical Money to Digital Currency to Decentralised Business Assets |
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