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Unity 3D Visualisation and Prototyping for Product Design

  • Analytics & Tech
  • Innovation & Business Improvement
  • Basic
  • SkillsFuture
  • Full Certificates
  • This module is part of Advanced Certificate in Unity Product Design and Development

This programme is conducted on-campus.

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To be advised
Fee
SGD2,180* (as low as SGD254 after maximum funding) Learn More
Duration

2 days
Weekdays (9am - 6pm)

Level
Basic

Who Should Attend

  • Product Designers who want to use Unity for viewing and changing designs
  • Product Testers and Quality Assurance Engineers who want to use AI for convenient product testing in preliminary stages of development
  • Marketers who want to use Unity to show products to clients with greater flexibility
  • Engineers who want to use Unity for CAD visualisations
  • Basic knowledge of the Unity Editor recommended

Overview

Traditionally, the product design process is fraught with challenges that slow it down. In fact, a study found that 61% of companies experience challenges resulting from a lack of visualisation capabilities.

In this module, employees and customers can use Unity’s 3D visualisation tools to have a clearer understanding of a product from all angles, while its rendering capabilities also allow changes to be visible on the spot, saving companies precious time between product iterations. Additionally, by allowing for interactivity across platforms, seeing these changes can be as simple as clicking a button! In this module, participants will learn how to use Unity to gain these benefits in product design.

This module is part of a sequential programme and is not available on a standalone basis.

Programme Partner


 

Learning Objectives

  • Import 3D models into Unity
  • Add interactivity in Unity
  • Create cross-platform integrations in Unity
  • Edit 3D model properties in Unity

Topic/Structure

  • Introduction to 3D Models
  • Introduction to Shaders
  • Introduction to Lighting
  • Deployment

Assessment

  • Individual assessment
  • Project Work

CERTIFICATION

Upon meeting the attendance and assessment criteria, participants will be awarded a digital certificate for participating in each module. Please refer to our course policies to view the attendance and assessment criteria. 

Upon completion of all modules required for this programme within a maximum duration of 3 years, participants will be awarded a digital certificate.

Calculate Programme Fee

Click here for more infomation about SkillsFuture Credits (Not applicable for Company-sponsored participants)
For PSEA - Available only for Singapore Citizen below 31 (Not applicable for Company-sponsored participants)

Total Program Fee: SGD0.00

Fee Table

COMPANY-SPONSORED

PARTICIPANT PROFILE

SELF-SPONSORED

SME

NON-SME

Singapore Citizen < 40 years old

Permanent Resident

LTVP+

$654

(After SSG Funding 70%)

$254

(After SSG Funding 70%
+ ETSS Funding 20%)

$654

(After SSG Funding 70%)

Singapore Citizen ≥ 40 years old

$254

(After SSG Funding 70%
+ MCES Funding 20%)

$254

(After SSG Funding 70%
+ ETSS Funding 20%)

$254

(After SSG Funding 70%
+ MCES Funding 20%)

International Participant

$2,180

(No Funding)

$2,180

(No Funding)

$2,180

(No Funding)

All prices include 9% GST

Please note that the programme fees are subject to change without prior notice.

Post Secondary Education Account (PSEA)
PSEA can be utilised for subsidised programmes eligible for SkillsFuture Credit support. Click here to find out more.

Self Sponsored

SkillsFuture Credit

Singapore Citizens aged 25 and above may use their SkillsFuture Credits to pay for the course fees. The credits may be used on top of existing course fee funding.

This is only applicable to self-sponsored participants. Application to utilise SkillsFuture Credits can be submitted when making payment for the course via the SMU Academy TMS Portal, and can only be made within 60 days of course start date.

Please click here for more information on the SkillsFuture Credit. For help in submitting an SFC claim, you may wish to refer to our step-by-step guide on claiming SkillsFuture Credits (Individual).

Workfare Skills Support Scheme

From 1 July 2023, the Workfare Skills Support (WSS) scheme has been enhanced. Please click here for more details.

Company Sponsored

Enhanced Training Support for SMEs (ETSS)

  • Organisation must be registered or incorporated in Singapore
  • Employment size of not more than 200 or with annual sales turnover of not more than $100 million
  • Trainees must be hired in accordance with the Employment Act and fully sponsored by their employers for the course
  • Trainees must be Singapore Citizens or Singapore Permanent Residents
  • Trainees must not be a full-time national serviceman
  • Trainees are eligible for ETSS funding only if their company's SME status is approved prior to the course commencement date. To verify your SME's status, please click here. 

Please click here for more information on ETSS.

Absentee Payroll

Companies who sponsor their employees for the course may apply for Absentee Payroll here. For more information, please refer to:

AP Guide (Non-SME Companies)
Declaration Guide (SME Companies)

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Trainers

Yinjie Soon
Yinjie Soon

Yinjie is co-founder at Tinkercademy and Tinkertanker Pte Ltd., a technology and education company in Singapore, building software, electronics, curriculum, and the next generation of coders, makers, and creators. YJ handles partnerships, strategy, and business development, while always making time to teach a few of his favourite programming classes. YJ received his Bachelor's and Master's degrees in Electrical Engineering from Stanford University in the USA, and a Post-Graduate Diploma in Secondary Education from the National Institute of Education in Singapore. Before Tinkertanker, YJ taught computing at Raffles Institution as Curriculum Head for Infocomm Technology, and served as a Senior Head for Policy & Planning at the Higher Education Division in the Ministry of Education, Singapore.

Michael Gonsalves
Michael Gonsalves

Mike is a curriculum developer and educator with a degree focused in actuarial science, statistics, and mathematics. He has data science experience as an actuarial analyst, computer science experience as a web consultant, as well as over thousands of hours of classroom time teaching programming and technology. He’s taught and developed lesson plans for all ages in topics and tools as diverse as Blockchain, Machine Learning, Data Science, Python, Swift, Microsoft Azure, IBM Watson, Power Automate, Raspberry Pi, Micro:bit, littleBits, and Scratch.

Chouw Fengrun
Chouw Fengrun

Fengrun is an IT trainer and freelance network engineer with 8 years of experience educating corporate users and school students about network security and web development. He started out in the semiconductor industry making tiny chips that let your mobile phone connect to WiFi. He eventually left that industry and started his career in network engineering in a local SME and then Singtel Mobile. Nowadays he teaches programming to students and builds secured LAN networks for offices. In between these jobs, he works on backend web development projects for corporate customers. Constantly staying ahead of patches and firmware updates keeps him very busy.

Kent Tan
Kent Tan

Kent is a senior IT and Technologies practitioner and manager of more than 20 years. He is passionate in integrating business with technologies for the betterment of human society. His teaching experience includes topics such as ASP.NET, C#, HTML, CSS, JavaScript, Python, Flutter, and SQL. He holds an MBA, jointly awarded by Shanghai Jiao Tong University and NTU, MSc in Electrical Engineering from NUS, and a Bachelor of Engineering in Electronics Engineering with 1st Class Honours from the University of Southampton.

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